Kingdom Code BUILD

Project: Bible Game

Independent:

Bible Game

Daily word games like Wordle and geography games like Globle do something interesting: through repetition and play, they help you build spatial understanding. You start to visualize where countries are on the map or how words are structured. Many Christians lack that same intuitive sense of where books sit in the Bible and how events connect across Scripture.

Bible Game brings that same daily guessing-game mechanic to Scripture with a unique twist: the Bible is displayed as a star-map that helps you visualize where books and events live in relation to each other. Each day, a random Bible chapter is summarized in a short sentence. You guess by clicking the map or using dropdowns, receiving nudges with each incorrect attempt—a before/after arrow and the number of verses away. Parts of the map outside correctly guessed sections grey out to focus your search. You have five attempts before the answer is revealed. As you play, you build a mental map of how the grand narrative unfolds.

The app has been developing over the past year and now has users at the creator’s local church. It’s publicly available but still in early stages, with significant potential to grow.

At BUILD, the team wants to take Bible Game to the next level, exploring:

  • Enhancing the user experience and game mechanics for daily Bible practice
  • Improving the AI integration for summaries, questions, and passage contexts
  • Building feedback systems where users can train the game’s understanding of Scripture
  • Adding features that encourage reading the day’s passage and track coverage across Scripture
  • Developing social elements like shared results and leaderboards

There’s an interesting longer-term vision here too; creating a system where user feedback helps train AI to understand Biblical principles more deeply, contributing to the broader conversation about missional AI.

This project sits at the intersection of gamification, Scripture engagement, and emerging technology. It’s about making Bible structure memorable through play while building something that could influence how AI understands Scripture.

  • Skills needed: Development, Design, UX/UI, AI Integration
  • Tech stack: Open to discussion based on team expertise

Find out more at bible.game/about

All BUILD 2025 projects…

Independent: Bible Game

Level up a daily Bible guessing game that helps Christians visualise Scripture's structure through a star-map interface, building mental maps of where books and events sit in the grand narrative.

  • Development
  • Design
  • UX/UI
  • AI Integration

Bible Society: Bible Playlist

Build a "Linktree for the Bible" that lets pastors, missionaries, and small group leaders easily create and share curated playlists of Bible passages for any topic or need.

  • React
  • Laravel
  • Design
  • UX/UI

Independent: Breeze Translate

Help Breeze Translate triple its language reach and empower churches around the world by upgrading its transcription engine for faster, broader, and more inclusive translation.

  • NodeJS
  • UI/UX

Mission Assist: Discovery Bible Reading Project

Build an engaging, accessible Bible reading tool that helps non-native English speakers and new readers discover Scripture through a simple highlight-and-reflect approach

  • design and UX
  • wordpress
  • php

Safe Families UK: Family Journey Copilot

Build an AI-powered tool to help caseworkers quickly and compassionately understand a family’s story — bringing clarity, continuity, and care to every handover.

  • genAI
  • python
  • php

Stewardship: Giving Insights

Create a space for personal reflection where givers can engage meaningfully with their own journey of generosity, helping them rediscover the joy and purpose behind their giving.

  • Design
  • Development
  • Content/Writing

Christians Against Poverty: Paper Path

Help CAP create a tool that empowers debt advice clients to submit documentation themselves.

  • Development
  • Design

Independent: Prayer Flare

Connect isolated Christian workers in small businesses by building a matching platform that helps them find prayer partners and fellowship opportunities in their local area.

  • Development
  • Design

Independent: The Auracast Pathfinders

Pioneer the future of inclusive worship by exploring Bluetooth Auracast technology.

  • Development
  • Bluetooth spec
  • UX/UI Design

Discipleship Tech: The Serpent and the Seed

Bring a powerful Bible-based mobile game to desktop by adding controller support, Steam features, and multilingual access for players around the world.

  • unity
  • c#
  • steam

Independent: VineMe

Transform a working prototype into a polished app that helps growing churches connect newcomers into small groups, moving from vibecoded pilot to production-ready platform.

  • Development
  • Design
  • UX/UI
9 – 10 October 2026

BUILD brings together Christians in the world of tech from across Europe to practically explore our how faith in Jesus connects with our technical skills.

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