Kingdom Code BUILD

Project: VineMe

Independent:

VineMe

For the first time in 50 years, church attendance in the UK is growing—two million more people are in church compared to six years ago. The challenge has shifted from getting people through the door to discipling them effectively once they arrive. We’ve seen that discipleship flourishes in small groups,yet large churches often struggle to connect newcomers into these communities through slow, admin-heavy processes complicated by GDPR requirements.

VineMe takes a different approach. Instead of centralizing the connection process through a welcome desk, it equips the entire congregation to signpost newcomers directly into groups that fit them. Everyone becomes a welcome wall, removing barriers so more people can find fellowship and grow in their faith.

The app has been piloting at one church for 12 months and is already connecting newcomers into groups. Recently, a second church signed up. But there’s a confession to make: the current version is vibecoded, and it’s showing! The functionality works, but the experience needs refinement before more churches can come on board.

At BUILD, the goal is to take VineMe from working prototype to polished, production-ready V2. The team will focus on three key areas:

  • Notifications: Building a system that nudges leaders when they haven’t followed up with newcomers and keeps clergy informed about connection progress
  • Reporting: Creating dashboards so clergy can see service health at a glance—how many groups are full, how many newcomers are waiting, how many got connected this week
  • UX/UI polish: Transforming the current app into something intuitive and engaging, ready for churches across London and beyond

This isn’t a prototype that will be abandoned after BUILD. The project leader has stepped back from their job to dedicate time to taking VineMe into more churches across London. What gets built during the hackathon will be carried forward, refined, and put into the hands of churches where it can make a lasting impact on how people experience community and discipleship.

  • Skills needed: Development, Design, UX/UI, Project Management
  • Tech stack: React Native, Supabase, TypeScript, JavaScript, Node.js

All BUILD 2025 projects…

Independent: Bible Game

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  • AI Integration

Bible Society: Bible Playlist

Build a "Linktree for the Bible" that lets pastors, missionaries, and small group leaders easily create and share curated playlists of Bible passages for any topic or need.

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Independent: Breeze Translate

Help Breeze Translate triple its language reach and empower churches around the world by upgrading its transcription engine for faster, broader, and more inclusive translation.

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Mission Assist: Discovery Bible Reading Project

Build an engaging, accessible Bible reading tool that helps non-native English speakers and new readers discover Scripture through a simple highlight-and-reflect approach

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Safe Families UK: Family Journey Copilot

Build an AI-powered tool to help caseworkers quickly and compassionately understand a family’s story — bringing clarity, continuity, and care to every handover.

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Stewardship: Giving Insights

Create a space for personal reflection where givers can engage meaningfully with their own journey of generosity, helping them rediscover the joy and purpose behind their giving.

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  • Content/Writing

Christians Against Poverty: Paper Path

Help CAP create a tool that empowers debt advice clients to submit documentation themselves.

  • Development
  • Design

Independent: Prayer Flare

Connect isolated Christian workers in small businesses by building a matching platform that helps them find prayer partners and fellowship opportunities in their local area.

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Independent: The Auracast Pathfinders

Pioneer the future of inclusive worship by exploring Bluetooth Auracast technology.

  • Development
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Discipleship Tech: The Serpent and the Seed

Bring a powerful Bible-based mobile game to desktop by adding controller support, Steam features, and multilingual access for players around the world.

  • unity
  • c#
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Independent: VineMe

Transform a working prototype into a polished app that helps growing churches connect newcomers into small groups, moving from vibecoded pilot to production-ready platform.

  • Development
  • Design
  • UX/UI
9 – 10 October 2026

BUILD brings together Christians in the world of tech from across Europe to practically explore our how faith in Jesus connects with our technical skills.

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